AI Insights · Timothy · April 2023
Top 5 Space Games Performance in Argentina Q1 2023
Discover the performance of the top 5 space games in Argentina in Q1 2023, including trends in downloads, revenue, and active users.
In Q1 2023, the top 5 space games in Argentina experienced varying trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a detailed look at these metrics across a unified platform.
Eternal Evolution: Idle RPG from HK Hero Entertainment Co., Limited saw its weekly revenue peak at approximately $1.8K in early January before gradually declining to around $266 by the end of March. Weekly downloads showed a significant drop from 917 in mid-January to 173 by the end of March. The game maintained a steady number of active users, starting at 2.1K at the beginning of the quarter and ending at around 2.6K.
Star Trek Fleet Command from Scopely, Inc. experienced a rise in weekly revenue, reaching approximately $819 in mid-March. Weekly downloads fluctuated, peaking at 1.2K in early February and ending the quarter at around 596. The active user base varied, with a notable increase to 1.5K in early March before settling at 893 by the end of the quarter.
Star Wars™: Galaxy of Heroes by Electronic Arts demonstrated steady growth in weekly revenue, peaking at approximately $712 by the end of March. Downloads saw a remarkable increase, reaching 3K in the final week of the quarter. The game maintained a high number of active users, starting at 38.4K and increasing to 41.1K by the end of March.
Galaxiga - Classic 80s Arcade from ONESOFT GLOBAL PTE. LTD. showed a significant rise in downloads, peaking at 23.9K by the end of March. Weekly revenue also saw an increase, reaching approximately $375 in the final week of the quarter. Active users rose steadily, starting at 16.9K and ending at around 39.8K.
Galaxy Attack: Alien Shooter by ABI GLOBAL LTD. maintained a strong performance throughout the quarter. Weekly downloads remained high, peaking at 22.9K in the last week of March. Revenue showed an upward trend, reaching approximately $454 by the end of the quarter. The game had a robust number of active users, starting at 89.5K and increasing to over 101K by the end of March.
For more detailed insights and data, visit Sensor Tower.